Recent Posts

Shot recognition as movies allows ...

Author: Gil Ash
Posted on January 8, 2019

Shot recognition as movies allows for the shooter to recognize shots as movies where all parts have a place and are easily to recall and it becomes automatic. This is where patience and higher-level practice rapidly builds the library, which allows for not thinking even in the shot-analyzing phase. This allows for the brain to ignore more and more and yet perform at higher and higher levels.  Read more…

Knowledge verses Skill.

Author: Gil Ash
Posted on January 1, 2019

Knowledge verses Skill.  “It is not what you know that makes you better it is what you are willing to learn”...Vicki Ash.  Knowledge is the presents of facts and skill is knowing how and when to use them and you can't think your way to skill you must act your way.   You in practice must fire the circuit without thinking...... analyze... make a change... fire it again.... make a change ... fire it again... fail..... Read more…

Please don’t go to a shooter for coaching.

Author: Gil Ash
Posted on December 25, 2018

Please don’t go to a shooter for coaching.  Go to an experienced coach that has had years and years of practicing coaching not shooting! Read more…

Have a realistic look at your over all game ...

Author: Gil Ash
Posted on December 18, 2018

Have a realistic look at your over all game and determine what needs to improve and create skills practice specifically to improve that skill. Here is where an experienced coach not a shooter really shines and cuts short the learning curve. Remember you cant see what the pro shooter sees because what you see is a perception that has been cleaned up through deliberate practice.  As you deliberately train with a pre... Read more…

Long-term memory is unlimited ...

Author: Gil Ash
Posted on December 11, 2018

Long-term memory is unlimited and is perfect at controlling large intricate circuits that have lots and lots of parts.  Deliberate practice is the most effective and powerful form of practice.  Read more…